c# - Calculating time based on velocity, distance and radius of two balls -
How do I get the required time for the following two constants when the following constants are
Initial
Radius of both the balls
I am using C # for some examples in Unity 3 for code. . I am not asking for codes, I want to know what to do to do this (physics).
Any help is appreciated
Distance = velocity time
Distance between balls for their size: Distance = P1 - P2 - (R1 + R2)
Velocity balls (V) is the combined velocity: V = v1 + v2 ** Note that the direction matters. If they are going to each other, then they do yoga. Far away from each other, they subtract.
So now ... V * T = P1 - P2 - (R1 + R2)
Time for collision: T = [P1 - P2 - (R1 + R2)] / V
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