c++ - Do boost ASIO sockets automatically use multiple network interfaces? Efficiently? If not, how? -


I am trying to determine whether the promotions would be done by the customer & amp; Server Endpoint will automatically use all available network interfaces

I have read both of them that I have found on this topic, and it seems that this is, but which interface is chosen, if it is?

Can the server end the connection on all the interfaces to accept the connection? Whether a client endpoint automatically wants the best connection, for example, where an internet connection is connected to a local area, the geographically closest nodes are available through a device, but so far on the Internet Better connectivity devices to the rest of the world?

If they do not use all available interfaces automatically, how can they be made to do this?

Can a server closepoint accept connections on all interfaces?

Yes.

Whether a client endpoint is automatically available for example, where an internet connection is connected to a local area, the geographically closest nodes are available through a device, even on the Internet Is the rest of the world available on a large scale with better connectivity through other tools?

The customer will select the route which is low, the cost determined by its IP routing table will be done by each intermediate router.


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